On this latest blog post, we would like to share some techniques on how we go about setting up the puppet style animation rigs. There are certainly many different ways and third party apps such as Spine or Harmony that work very well depending on your needs. For us, we normally do it in Maya or in Flash and Photoshop. This is Whobert, a little wizard mascot we created for a game entitled "Whobert's Path" by Grio. Whobert was entirely setup and animated in Photoshop and Flash.